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Part of Dominaria United
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Live Play Data
Shizo, Death's Storehouse
Legendary Land
·
Dominaria United Commander (DMC)
5%
Live Inclusion
Times Brought
2318
Decks Running
1023
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=470
15%
T1
14%
T2
16%
T3
14%
T4
10%
T5
26%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
6
· max
18
Cast same turn as drawn
54%
The "good card" funnel
2318 brought · 796 playersBrought to game
2318
Ever drawn
589
Reached battlefield
470
Still on board at game end
427
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 28% of the time (n=425) , vs 26% when it never left the library (n=1419).
When players drew this card but left it in hand, they won 30% (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.6pp; 95% confidence interval -3.0pp to +6.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
661 instances3.0%
Library
64.6%
Battlefield
12.7%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Jin Sakai, Ghost of Tsushima
39 decks
-
2
Yuriko, the Tiger's Shadow
35 decks
-
3
Fire Lord Azula
29 decks
-
4
Kaalia of the Vast
25 decks
-
5
Umbris, Fear Manifest
25 decks
-
6
Ezio Auditore da Firenze
24 decks
-
7
Kotis, the Fangkeeper
20 decks
-
8
Queen Marchesa
20 decks
-
9
Obeka, Splitter of Seconds
19 decks
-
10
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
19 decks
Card text
Shizo, Death's Storehouse
Legendary Land
Dominaria United Commander (DMC)
·
Rare
·
Illustrated by John Matson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.