collections_bookmark Part of Lorwyn Eclipsed
Shriekmaw card art
Live Play Data

Shriekmaw

{4} {B} · Creature — Elemental · Lorwyn Eclipsed Commander (ECC)
2%
Live Inclusion
Times Brought
652
Decks Running
336
Median Cast Turn
6
Drawn → Played
71%
Format

First-cast turn

n=121
0%
T1
2%
T2
2%
T3
13%
T4
20%
T5
49%
T6-9
15%
T10+
Median 6 P25 5 · P75 8 · max 20
On curve 36% (24 / 121 cast on T5) Cast same turn as drawn 35%

The "good card" funnel

652 brought · 305 players
Brought to game
652
Ever drawn
170
Reached battlefield
121
Still on board at game end
37

Once cast, 31% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.0pp

Players who cast this card win 29% of the time (n=112) , vs 25% when it never left the library (n=379).

When players drew this card but left it in hand, they won 24% (n=46).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.5pp; 95% confidence interval -4.0pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

194 instances
3.6%
Library
19.1%
Battlefield
43.8%
Graveyard
12.9%
Exile

Commanders that played this card

in tracked games
Card text
Shriekmaw card

Shriekmaw

{4} {B}
Creature — Elemental
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters, destroy target nonartifact, nonblack creature. Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
3 / 2
Lorwyn Eclipsed Commander (ECC) · Uncommon · Illustrated by Steve Prescott

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.