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Shuri, the Black Panther card art
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Shuri, the Black Panther

{G} {W} · Legendary Creature — Human Noble Hero · Marvel Super Heroes Commander (MSC)
0%
Decklist Inclusion
Times Brought
188
Decks Running
77
In Decks
379
Decklist Inclusion
0%
Format
Card text
Shuri, the Black Panther card

Shuri, the Black Panther

{G} {W}
Legendary Creature — Human Noble Hero
Lifelink Whenever Shuri attacks, draw a card if you control three or more artifacts. Then if you control six or more artifacts, creatures you control get +2/+2 until end of turn.
2 / 3
Marvel Super Heroes Commander (MSC) · Mythic · Illustrated by L.A. Draws

Final zone distribution

55 instances
32.7%
Battlefield
36.4%
Graveyard
7.3%
Exile
23.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

188 brought · 74 players
Brought to game
188
Ever drawn
48
Reached battlefield
34
Still on board at game end
18

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -20.3pp

Players who cast this card win 19% of the time (n=32) , vs 24% when it never left the library (n=113).

Observed gap -5.2pp; 95% confidence interval -20.3pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=34
3%
T1
21%
T2
9%
T3
15%
T4
0%
T5
32%
T6-9
21%
T10+
Median 6.0 P25 3 · P75 9 · max 13
On curve 24% (7 / 34 cast on T2) Cast same turn as drawn 23%
34 of 100 times cast 34%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.