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Shuri, the Black Panther card art
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Shuri, the Black Panther

{G} {W} · Legendary Creature — Human Noble Hero · Marvel Super Heroes Commander (MSC)
Times Brought
162
Decks Running
68
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Shuri, the Black Panther card

Shuri, the Black Panther

{G} {W}
Legendary Creature — Human Noble Hero
Lifelink Whenever Shuri attacks, draw a card if you control three or more artifacts. Then if you control six or more artifacts, creatures you control get +2/+2 until end of turn.
2 / 3
Marvel Super Heroes Commander (MSC) · Mythic · Illustrated by L.A. Draws

Final zone distribution

28 instances
3.6%
Library
57.1%
Battlefield
21.4%
Graveyard
17.9%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

162 brought · 61 players
Brought to game
162
Ever drawn
26
Reached battlefield
22
Still on board at game end
16

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.1pp

Players who cast this card win 34% of the time (n=17) , vs 26% when it never left the library (n=106).

Observed gap +7.9pp; 95% confidence interval -4.1pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
18%
T1
5%
T2
9%
T3
9%
T4
14%
T5
45%
T6-9
0%
T10+
Median 5.0 P25 3 · P75 7 · max 9
On curve 23% (1 / 22 cast on T2) Cast same turn as drawn 55%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.