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Part of Marvel Super Heroes
·
Legendary Creature — Human Artificer Hero
·
Marvel Super Heroes (MSH)
Card Preview
Shuri, Wakandan Inventor
Times Brought
151
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Shuri, Wakandan Inventor
Legendary Creature — Human Artificer Hero
Artifact spells you cast cost
less to cast.
,
: Target artifact you control becomes a copy of a second target artifact you control until end of turn, except it isn't legendary. Activate only as a sorcery.
2 / 1
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Wayne Wu
Final zone distribution
34 instances2.9%
Library
41.2%
Battlefield
26.5%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
32 decks
-
2
Aloy, Savior of Meridian
4 decks
-
3
Iron Man, Titan of Innovation
4 decks
-
4
Captain America, First Avenger
3 decks
-
5
Mendicant Core, Guidelight
3 decks
-
6
Breya, Etherium Shaper
2 decks
-
7
Captain America, Living Legend
2 decks
-
8
Saheeli, the Gifted
2 decks
-
9
Shorikai, Genesis Engine
2 decks
-
10
The Mighty Thor, Jane Foster
2 decks
The "good card" funnel
151 brought · 76 playersBrought to game
151
Ever drawn
32
Reached battlefield
22
Still on board at game end
14
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.0pp
Players who cast this card win 20% of the time (n=19) , vs 25% when it never left the library (n=91).
Observed gap -5.0pp; 95% confidence interval -17.0pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
23%
T1
18%
T2
9%
T3
0%
T4
0%
T5
41%
T6-9
9%
T10+
Median
4.5
P25
2
· P75
7
· max
11
On curve
41%
(4 / 22 cast on T2)
Cast same turn as drawn
59%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.