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Part of Bloomburrow
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Creature — Goblin
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The List (PLST)
Live Play Data
Siege-Gang Commander
3%
Live Inclusion
Times Brought
478
Decks Running
263
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=71
0%
T1
3%
T2
3%
T3
10%
T4
17%
T5
56%
T6-9
11%
T10+
Median
7
P25
5
· P75
9
· max
13
On curve
32%
(12 / 71 cast on T5)
Cast same turn as drawn
21%
The "good card" funnel
479 brought · 238 playersBrought to game
479
Ever drawn
104
Reached battlefield
71
Still on board at game end
38
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 33% of the time (n=66) , vs 25% when it never left the library (n=297).
When players drew this card but left it in hand, they won 20% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval -3.2pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
117 instances3.4%
Library
32.5%
Battlefield
35.9%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
70 decks
-
2
Sauron, Lord of the Rings
34 decks
-
3
Zinnia, Valley's Voice
33 decks
-
4
Zada, Hedron Grinder
25 decks
-
5
Zurgo Stormrender
12 decks
-
6
The Great Goblin
9 decks
-
7
Arabella, Abandoned Doll
7 decks
-
8
Grenzo, Dungeon Warden
6 decks
-
9
Norin the Wary
6 decks
-
10
Sauron, the Dark Lord
6 decks
Card text
Siege-Gang Commander
Creature — Goblin
When this creature enters, create three 1/1 red Goblin creature tokens.

, Sacrifice a Goblin: This creature deals 2 damage to any target.
2 / 2
The List (PLST)
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Rare
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Illustrated by Aaron Miller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.