collections_bookmark
Part of Marvel Super Heroes
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Silkguard
2%
Live Inclusion
Times Brought
882
Decks Running
398
Median Cast Turn
7.0
Drawn → Played
51%
Format
First-cast turn
n=100
0%
T1
1%
T2
3%
T3
6%
T4
14%
T5
61%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
9
· max
13
Cast same turn as drawn
19%
The "good card" funnel
882 brought · 360 playersBrought to game
882
Ever drawn
197
Reached battlefield
100
Still on board at game end
8
≥ +3.3pp
Players who cast this card win 38% of the time (n=89) , vs 25% when it never left the library (n=574).
When players drew this card but left it in hand, they won 32% (n=88).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.0pp; 95% confidence interval +3.3pp to +22.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
220 instances4.1%
Library
3.6%
Battlefield
46.4%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
147 decks
-
2
Chishiro, the Shattered Blade
21 decks
-
3
Shroofus Sproutsire
15 decks
-
4
Kibo, Uktabi Prince
10 decks
-
5
Magus Lucea Kane
10 decks
-
6
Cosmic Spider-Man
8 decks
-
7
Miles Morales // Ultimate Spider-Man
8 decks
-
8
Primo, the Unbounded
8 decks
-
9
Zaxara, the Exemplary
7 decks
-
10
Thrun, Breaker of Silence
6 decks
Card text
Silkguard
Instant
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn. (Equipment, Auras you control, and counters are modifications.)
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.