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Part of Marvel Super Heroes
·
Legendary Creature — Alien Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Silver Surfer, Galactus's Herald
0%
Live Inclusion
Times Brought
119
Decks Running
52
Median Cast Turn
8.0
Drawn → Played
84%
Format
First-cast turn
n=32
0%
T1
3%
T2
6%
T3
13%
T4
6%
T5
38%
T6-9
34%
T10+
Median
8.0
P25
5
· P75
10
· max
18
On curve
28%
(2 / 32 cast on T5)
Cast same turn as drawn
37%
The "good card" funnel
119 brought · 49 playersBrought to game
119
Ever drawn
38
Reached battlefield
32
Still on board at game end
15
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.4pp
Players who cast this card win 33% of the time (n=30) , vs 25% when it never left the library (n=65).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -9.4pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances35.7%
Battlefield
33.3%
Graveyard
9.5%
Exile
14.3%
Hand
Commanders that played this card
in tracked games-
1
Mister Fantastic
22 decks
-
2
Invisible Woman
9 decks
-
3
Human Torch
3 decks
-
4
Doctor Doom, King of Latveria
2 decks
- 5 Molecule Man 2 decks
- 6 Silver Surfer, Galactus's Herald 2 decks
-
7
The Fantastic Four
2 decks
-
8
The Thing
2 decks
-
9
Crystal, Inhuman Princess
1 decks
- 10 Galactus, Devourer of Worlds 1 decks
Card text
Silver Surfer, Galactus's Herald
Legendary Creature — Alien Hero
Flying
When Silver Surfer enters, you may search your library for a card named Galactus, Devourer of Worlds, reveal it, put it into your hand, then shuffle.
Whenever Silver Surfer deals combat damage to a player, until the end of your next turn, target creature attacks that player each combat if able.
4 / 5
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Irvin Rodriguez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.