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Simic Signet card art
Live Play Data

Simic Signet

{2} · Artifact · Duskmourn: House of Horror Commander (DSC)
8%
Live Inclusion
Times Brought
533
Decks Running
285
Median Cast Turn
3
Drawn → Played
82%
Format

Simic Signet appears in 8% of tracked Commander decks on Playgroup Live. When drawn, 82% of copies reach the battlefield, with a median first-cast turn of 3.

Simic Signet is the go-to two-mana rock for any Green-Blue Commander deck, and the Playgroup Live numbers reflect that role clearly. Across 517 tracked games, the card sits in 285 of 3700 distinct decks, an 8% inclusion rate that reflects its near-mandatory status in Simic color identities.

The cast chain is efficient. Of 136 drawn copies, 82% were cast before the game ended, a strong figure for a 2-mana accelerant that players typically want to deploy as early as possible. Median first cast lands on turn 3, which is consistent with seeing it in opening hands or drawing it in the first few turns. Once it resolves, it stays: 83% of cast copies remain on the battlefield at game's end.

The commander distribution is spread across many Simic and Simic-adjacent commanders, with Hakbal of the Surging Soul leading the pack. This breadth makes sense for a color-fixing accelerant that fits any Green-Blue shell. The data comes from 258 distinct players, and no single contributor accounts for more than 26% of instances, which gives reasonable confidence that the signal is not one outlier's collection.

At a glance
  • 8% of tracked Commander decks include Simic Signet
  • 82% of drawn copies are cast before the game ends
  • T3 median first-cast turn
  • 83% of cast copies survive to end of game
  • 258 distinct players have brought this card to a tracked game
  • 26% draw rate, expected for a singleton in a 100-card deck

First-cast turn

n=111
16%
T1
26%
T2
12%
T3
9%
T4
9%
T5
22%
T6-9
6%
T10+
Median 3 P25 2 · P75 6 · max 13
On curve 42% (29 / 111 cast on T2) Cast same turn as drawn 47%

The "good card" funnel

533 brought · 258 players
Brought to game
533
Ever drawn
136
Reached battlefield
111
Still on board at game end
92
82%

Of 533 Simic Signets brought to tracked games, 136 were drawn, 111 of those were cast, and 83% of resolved copies stayed on the battlefield through the end of the game.

≥ -7.1pp

Players who cast this card win 28% of the time (n=105) , vs 26% when it never left the library (n=340).

When players drew this card but left it in hand, they won 25% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +1.9pp; 95% confidence interval -7.1pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

147 instances
1.4%
Library
62.6%
Battlefield
19.7%
Graveyard
2.7%
Exile

The vast majority of Simic Signets finish on the battlefield when cast, a small number cycle through the graveyard after being destroyed, and only a handful end the game still in hand or exile, consistent with a low-priority removal target.

Commanders that played this card

in tracked games

Hakbal of the Surging Soul leads the commander list by a clear margin, but the spread across more than a dozen Simic and Simic-adjacent commanders shows Simic Signet is a format-wide color-fixing staple rather than a niche pick for one archetype.

Frequently Asked

How often is Simic Signet drawn in a Commander game?
In 517 tracked Commander games where Simic Signet was in the deck, it was drawn 26% of the time. That is a normal figure for a singleton in a 100-card deck. Of 136 instances that reached a player's hand, 82% were cast before the game ended.
What turn does Simic Signet usually get cast?
Median first-cast turn is 3. The distribution shows a cluster of early casts on turns 1 and 2, driven by opening-hand keeps, then another wave through turns 4 to 6 as players draw it mid-game. The mode is turn 2, which aligns with the card's 2-mana cost and the natural ramp sequencing of most Simic decks.
Does casting Simic Signet actually improve your odds of winning?
The cast-vs-library win-rate delta is small and the confidence interval crosses zero on this sample, so the honest read is: no clear causal signal yet. 28% of participations where it was cast ended in a win, versus 26% when it stayed in the library. The gap is directional but not conclusive. Both buckets have healthy observation counts, and this is worth revisiting as more games are tracked.
Which commanders most commonly run Simic Signet?
Hakbal of the Surging Soul leads with the most decks in the tracked dataset, followed by Aesi, Tyrant of Gyre Strait and Kinnan, Bonder Prodigy. Nearly all of the top commanders share a Green-Blue color identity, which is expected since Simic Signet is restricted to decks that include both colors. A handful of four- and five-color commanders like Atraxa and The Ur-Dragon also appear, where it serves as color-fixing alongside other signets.
Is Simic Signet legal in Commander?
Yes. Simic Signet is legal and unrestricted in Commander. It is also legal in Legacy, Vintage, Modern, Pauper, Duel Commander, and several other formats. It is not legal in Standard, Pioneer, or Alchemy. In Pauper Commander, it is similarly legal as an uncommon artifact.
How sticky is Simic Signet once it hits the battlefield?
83% of cast Simic Signets are still on the battlefield at the end of the game. Artifacts with no enters-the-battlefield condition and a pure mana-generation function rarely attract removal, so this high stickiness is consistent with what you'd expect from the Signet cycle broadly. Once it resolves, opponents almost never spend a removal spell on it.