Card Preview
Slip Through Space
Times Brought
328
Decks Running
119
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Slip Through Space
Sorcery
Devoid (This card has no color.)
Target creature can't be blocked this turn.
Draw a card.
Oath of the Gatewatch (OGW)
·
Common
·
Illustrated by Raymond Swanland
Final zone distribution
73 instances1.4%
Library
8.2%
Battlefield
43.8%
Graveyard
15.1%
Exile
Commanders that played this card
in tracked games-
1
Zndrsplt, Eye of Wisdom
24 decks
-
2
Okaun, Eye of Chaos
14 decks
-
3
Vivi Ornitier
14 decks
-
4
Orvar, the All-Form
12 decks
-
5
Ms. Marvel, Kamala Khan
4 decks
-
6
Veyran, Voice of Duality
4 decks
-
7
Charix, the Raging Isle
3 decks
-
8
Elsha, Threefold Master
3 decks
-
9
Muddle, the Ever-Changing
3 decks
-
10
Narset, Enlightened Exile
3 decks
The "good card" funnel
328 brought · 122 playersBrought to game
328
Ever drawn
61
Reached battlefield
39
Still on board at game end
6
≥ +6.2pp
Players who cast this card win 38% of the time (n=32) , vs 23% when it never left the library (n=197).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.5pp; 95% confidence interval +6.2pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
3%
T1
0%
T2
13%
T3
13%
T4
18%
T5
49%
T6-9
5%
T10+
Median
6
P25
4
· P75
7
· max
12
On curve
3%
(1 / 39 cast on T1)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.