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Part of Outlaws of Thunder Junction
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Creature — Snake Rogue
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Slither Blade
2%
Live Inclusion
Times Brought
654
Decks Running
343
Median Cast Turn
4.0
Drawn → Played
74%
Format
First-cast turn
n=124
19%
T1
14%
T2
8%
T3
11%
T4
13%
T5
27%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
13
On curve
19%
(24 / 124 cast on T1)
Cast same turn as drawn
64%
The "good card" funnel
655 brought · 323 playersBrought to game
655
Ever drawn
167
Reached battlefield
124
Still on board at game end
54
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.5pp
Players who cast this card win 29% of the time (n=120) , vs 16% when it never left the library (n=409).
When players drew this card but left it in hand, they won 30% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.7pp; 95% confidence interval +4.5pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
180 instances2.2%
Library
30.0%
Battlefield
34.4%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
62 decks
-
2
Gonti, Canny Acquisitor
50 decks
-
3
Satoru Umezawa
49 decks
-
4
Vnwxt, Verbose Host
36 decks
-
5
Anowon, the Ruin Thief
21 decks
-
6
Jon Irenicus, Shattered One
21 decks
-
7
Massimo, the Magician
20 decks
-
8
Splinter, Radical Rat
15 decks
-
9
Goro-Goro and Satoru
9 decks
-
10
Felix Five-Boots
5 decks
Card text
Slither Blade
Creature — Snake Rogue
This creature can't be blocked.
1 / 2
Outlaws of Thunder Junction Commander (OTC)
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Common
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Illustrated by Zezhou Chen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.