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Part of Edge of Eternities
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Artifact
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Edge of Eternities Commander (EOC)
: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Live Play Data
Solar Array
1%
Live Inclusion
Times Brought
479
Decks Running
193
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=92
0%
T1
8%
T2
28%
T3
10%
T4
11%
T5
36%
T6-9
8%
T10+
Median
5.0
P25
3
· P75
7
· max
12
On curve
36%
(26 / 92 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
479 brought · 170 playersBrought to game
479
Ever drawn
125
Reached battlefield
92
Still on board at game end
76
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.1pp
Players who cast this card win 38% of the time (n=88) , vs 22% when it never left the library (n=296).
When players drew this card but left it in hand, they won 36% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.4pp; 95% confidence interval +6.1pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
136 instances4.4%
Library
55.9%
Battlefield
19.9%
Graveyard
1.5%
Exile
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
72 decks
-
2
Kilo, Apogee Mind
65 decks
-
3
Infinite Guideline Station
9 decks
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4
Optimus Prime, Hero // Optimus Prime, Autobot Leader
8 decks
-
5
Urtet, Remnant of Memnarch
4 decks
-
6
Esika, God of the Tree // The Prismatic Bridge
3 decks
-
7
Zabaz, the Glimmerwasp
3 decks
-
8
Cayth, Famed Mechanist
2 decks
-
9
Dr. Eggman
2 decks
-
10
Leonardo, the Balance
2 decks
Card text
Solar Array
Artifact
Edge of Eternities Commander (EOC)
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Rare
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Illustrated by Sergey Glushakov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.