collections_bookmark Part of Edge of Eternities
Solar Array card art
Live Play Data

Solar Array

{3} · Artifact · Edge of Eternities Commander (EOC)
1%
Live Inclusion
Times Brought
245
Decks Running
105
Median Cast Turn
5
Drawn → Played
77%
Format

First-cast turn

n=49
0%
T1
6%
T2
29%
T3
12%
T4
12%
T5
33%
T6-9
8%
T10+
Median 5 P25 3 · P75 7 · max 12
On curve 35% (14 / 49 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

245 brought · 96 players
Brought to game
245
Ever drawn
64
Reached battlefield
49
Still on board at game end
36

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.8pp

Players who cast this card win 37% of the time (n=46) , vs 27% when it never left the library (n=144).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.4pp; 95% confidence interval -3.8pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

66 instances
7.6%
Library
54.5%
Battlefield
21.2%
Graveyard
1.5%
Exile
Card text
Solar Array card

Solar Array

{3}
Artifact
{T}: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Edge of Eternities Commander (EOC) · Rare · Illustrated by Sergey Glushakov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.