collections_bookmark
Part of Lorwyn Eclipsed
·
Creature — Elemental Shaman
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Soul Snuffers
1%
Live Inclusion
Times Brought
383
Decks Running
182
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=70
0%
T1
1%
T2
1%
T3
11%
T4
19%
T5
39%
T6-9
29%
T10+
Median
7.0
P25
5
· P75
10
· max
17
On curve
14%
(8 / 70 cast on T4)
Cast same turn as drawn
23%
The "good card" funnel
383 brought · 167 playersBrought to game
383
Ever drawn
115
Reached battlefield
70
Still on board at game end
36
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.2pp
Players who cast this card win 16% of the time (n=60) , vs 16% when it never left the library (n=225).
When players drew this card but left it in hand, they won 34% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -10.2pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
124 instances2.4%
Library
29.0%
Battlefield
33.9%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
135 decks
-
2
The Reaper, King No More
19 decks
-
3
Hapatra, Vizier of Poisons
18 decks
-
4
Maha, Its Feathers Night
3 decks
-
5
Massacre Girl, Known Killer
2 decks
-
6
Toxrill, the Corrosive
2 decks
-
7
Lathril, Blade of the Elves
1 decks
-
8
The Great Goblin
1 decks
-
9
The Scorpion God
1 decks
Card text
Soul Snuffers
Creature — Elemental Shaman
When this creature enters, put a -1/-1 counter on each creature.
3 / 3
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.