Soul Warden card art
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Soul Warden

{W} · Creature — Human Cleric · Modern Masters 2017 (MM3)
Times Brought
221
Decks Running
132
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Final zone distribution

59 instances
1.7%
Library
61.0%
Battlefield
22.0%
Graveyard
8.5%
Exile

The "good card" funnel

221 brought · 123 players
Brought to game
221
Ever drawn
57
Reached battlefield
52
Still on board at game end
36

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.8pp

Players who cast this card win 27% of the time (n=45) , vs 26% when it never left the library (n=138).

Observed gap +1.5pp; 95% confidence interval -6.8pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=52
37%
T1
8%
T2
12%
T3
6%
T4
13%
T5
17%
T6-9
8%
T10+
Median 3.0 P25 1 · P75 6 · max 12
On curve 37% (19 / 52 cast on T1) Cast same turn as drawn 71%
52 of 100 times cast 52%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.