Sower of Discord
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sower of Discord
Final zone distribution
54 instancesCommanders that played this card
in tracked games-
1
Kaalia of the Vast
42 decks
-
2
Be'lakor, the Dark Master
26 decks
-
3
Ardyn, the Usurper
12 decks
-
4
Rakdos, Lord of Riots
6 decks
-
5
Valgavoth, Harrower of Souls
6 decks
-
6
Aminatou, the Fateshifter
4 decks
-
7
Jon Irenicus, Shattered One
4 decks
-
8
K'rrik, Son of Yawgmoth
2 decks
-
9
Massacre Girl, Most Wanted
2 decks
-
10
Rakdos, Patron of Chaos
2 decks
The "good card" funnel
297 brought · 131 playersOnce cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 13% of the time (n=15) , vs 27% when it never left the library (n=177).
When players drew this card but left it in hand, they won 29% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -13.4pp; 95% confidence interval -25.5pp to -1.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.