Spectrum Sentinel card art
Live Play Data

Spectrum Sentinel

{1} · Artifact Creature — Soldier · The Brothers' War (BRO)
0%
Live Inclusion
Times Brought
443
Decks Running
159
Median Cast Turn
5
Drawn → Played
83%
Format

First-cast turn

n=93
25%
T1
8%
T2
6%
T3
8%
T4
9%
T5
33%
T6-9
12%
T10+
Median 5 P25 2 · P75 8 · max 21
On curve 25% (23 / 93 cast on T1) Cast same turn as drawn 77%

The "good card" funnel

443 brought · 145 players
Brought to game
443
Ever drawn
112
Reached battlefield
93
Still on board at game end
53

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.9pp

Players who cast this card win 30% of the time (n=88) , vs 23% when it never left the library (n=278).

When players drew this card but left it in hand, they won 34% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.4pp; 95% confidence interval -3.9pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

124 instances
3.2%
Library
42.7%
Battlefield
33.9%
Graveyard
8.1%
Exile

Commanders that played this card

in tracked games
Card text
Spectrum Sentinel card

Spectrum Sentinel

{1}
Artifact Creature — Soldier
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land an opponent controls enters, you gain 1 life.
1 / 2
The Brothers' War (BRO) · Uncommon · Illustrated by Olivier Bernard

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.