Spectrum Sentinel card art
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Spectrum Sentinel

{1} · Artifact Creature — Soldier · The Brothers' War (BRO)
Times Brought
212
Decks Running
91
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Spectrum Sentinel card

Spectrum Sentinel

{1}
Artifact Creature — Soldier
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land an opponent controls enters, you gain 1 life.
1 / 2
The Brothers' War (BRO) · Uncommon · Illustrated by Olivier Bernard

Final zone distribution

50 instances
58.0%
Battlefield
24.0%
Graveyard
2.0%
Exile
16.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

212 brought · 89 players
Brought to game
212
Ever drawn
47
Reached battlefield
39
Still on board at game end
29

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.1pp

Players who cast this card win 29% of the time (n=26) , vs 27% when it never left the library (n=112).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval -9.1pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=39
28%
T1
10%
T2
8%
T3
8%
T4
10%
T5
28%
T6-9
8%
T10+
Median 4 P25 1 · P75 7 · max 12
On curve 28% (11 / 39 cast on T1) Cast same turn as drawn 68%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.