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Speed, Young Avenger card art
Live Play Data

Speed, Young Avenger

{1} {R} · Legendary Creature — Mutant Hero · Marvel Super Heroes (MSH)
1%
Live Inclusion
Times Brought
175
Decks Running
103
Median Cast Turn
3.5
Drawn → Played
71%
Format

First-cast turn

n=30
13%
T1
30%
T2
7%
T3
7%
T4
7%
T5
23%
T6-9
13%
T10+
Median 3.5 P25 2 · P75 8 · max 13
On curve 43% (9 / 30 cast on T2) Cast same turn as drawn 22%

The "good card" funnel

175 brought · 103 players
Brought to game
175
Ever drawn
42
Reached battlefield
30
Still on board at game end
14

Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.1pp

Players who cast this card win 23% of the time (n=26) , vs 18% when it never left the library (n=109).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.3pp; 95% confidence interval -11.1pp to +21.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
2.2%
Library
30.4%
Battlefield
32.6%
Graveyard
8.7%
Exile

Commanders that played this card

in tracked games
Card text
Speed, Young Avenger card

Speed, Young Avenger

{1} {R}
Legendary Creature — Mutant Hero
Haste Whenever you cast a noncreature spell, you may pay {1}. When you do, target creature with haste can't be blocked this turn except by creatures with haste.
2 / 2
Marvel Super Heroes (MSH) · Uncommon · Illustrated by Tyler Walpole

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.