collections_bookmark Part of The Lost Caverns of Ixalan
Spelunking card art
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Spelunking

{2} {G} · Enchantment · The Lost Caverns of Ixalan (LCI)
2%
Decklist Inclusion
Times Brought
656
Decks Running
332
In Decks
2238
Decklist Inclusion
2%
Format
Card text
Spelunking card

Spelunking

{2} {G}
Enchantment
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life. Lands you control enter untapped.
The Lost Caverns of Ixalan (LCI) · Uncommon · Illustrated by Ernanda Souza

Final zone distribution

190 instances
3.2%
Library
49.5%
Battlefield
24.7%
Graveyard
3.2%
Exile

The "good card" funnel

656 brought · 294 players
Brought to game
656
Ever drawn
165
Reached battlefield
120
Still on board at game end
94

Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.1pp

Players who cast this card win 34% of the time (n=114) , vs 27% when it never left the library (n=413).

When players drew this card but left it in hand, they won 27% (n=42) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +6.9pp; 95% confidence interval -2.1pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=120
1%
T1
9%
T2
17%
T3
12%
T4
24%
T5
29%
T6-9
8%
T10+
Median 5.0 P25 3 · P75 7 · max 11
On curve 27% (20 / 120 cast on T3) Cast same turn as drawn 38%
639 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.