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Part of The Lost Caverns of Ixalan
·
Enchantment
·
The Lost Caverns of Ixalan (LCI)
Card Preview
Spelunking
2%
Decklist Inclusion
Times Brought
164
Decks Running
95
In Decks
983
Decklist Inclusion
2%
Format
Final zone distribution
47 instances57.4%
Battlefield
25.5%
Graveyard
17.0%
Hand
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
10 decks
-
2
Lumra, Bellow of the Woods
6 decks
-
3
Teval, the Balanced Scale
6 decks
-
4
Sin, Spira's Punishment
5 decks
-
5
Child of Alara
4 decks
-
6
Choco, Seeker of Paradise
4 decks
-
7
Infinite Guideline Station
4 decks
-
8
Pantlaza, Sun-Favored
4 decks
-
9
Flubs, the Fool
2 decks
-
10
Galadriel of Lothlórien
2 decks
The "good card" funnel
164 brought · 84 playersBrought to game
164
Ever drawn
41
Reached battlefield
31
Still on board at game end
27
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 40% of the time (n=31) , vs 20% when it never left the library (n=113).
Observed gap +19.4pp; 95% confidence interval +2.2pp to +36.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
23%
T2
26%
T3
16%
T4
19%
T5
16%
T6-9
0%
T10+
Median
4
P25
3
· P75
5
· max
9
On curve
48%
(8 / 31 cast on T3)
Cast same turn as drawn
30%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.