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Spine of Ish Sah card art
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Spine of Ish Sah

{7} · Artifact · March of the Machine Commander (MOC)
Times Brought
182
Decks Running
119
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Spine of Ish Sah card

Spine of Ish Sah

{7}
Artifact
When this artifact enters, destroy target permanent. When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
March of the Machine Commander (MOC) · Rare · Illustrated by Daniel Ljunggren

Final zone distribution

37 instances
2.7%
Library
43.2%
Battlefield
5.4%
Graveyard
10.8%
Exile

The "good card" funnel

182 brought · 115 players
Brought to game
182
Ever drawn
36
Reached battlefield
20
Still on board at game end
16

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.9pp

Players who cast this card win 28% of the time (n=17) , vs 23% when it never left the library (n=112).

Observed gap +4.7pp; 95% confidence interval -7.9pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=20
0%
T1
0%
T2
5%
T3
5%
T4
20%
T5
55%
T6-9
15%
T10+
Median 6.0 P25 5 · P75 7 · max 18
On curve 80% (5 / 20 cast on T7)
20 of 100 times cast 20%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.