Spinerock Knoll
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Spinerock Knoll
Final zone distribution
326 instancesCommanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
156 decks
-
2
Valgavoth, Harrower of Souls
99 decks
-
3
Zada, Hedron Grinder
61 decks
-
4
Krenko, Mob Boss
37 decks
-
5
Zndrsplt, Eye of Wisdom
28 decks
-
6
Faldorn, Dread Wolf Herald
20 decks
-
7
Prosper, Tome-Bound
18 decks
-
8
Fire Lord Zuko
14 decks
-
9
Tannuk, Steadfast Second
14 decks
-
10
Smaug the Magnificent
11 decks
The "good card" funnel
1496 brought · 698 playersOnce cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=174) , vs 25% when it never left the library (n=830).
When players drew this card but left it in hand, they won 27% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -5.5pp to +2.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.