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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Card Preview
Splendid Reclamation
2%
Decklist Inclusion
Times Brought
449
Decks Running
217
In Decks
2004
Decklist Inclusion
2%
Format
Final zone distribution
111 instances4.5%
Library
5.4%
Battlefield
47.7%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
73 decks
-
2
The Necrobloom
9 decks
-
3
The Wandering Minstrel
7 decks
-
4
Aesi, Tyrant of Gyre Strait
6 decks
-
5
Omnath, Locus of Rage
6 decks
-
6
Tifa Lockhart
6 decks
-
7
Flubs, the Fool
5 decks
-
8
Homer, the Hermit
5 decks
-
9
Lord Windgrace
5 decks
-
10
Omnath, Locus of Creation
5 decks
The "good card" funnel
450 brought · 201 playersBrought to game
450
Ever drawn
86
Reached battlefield
37
Still on board at game end
6
≥ -1.2pp
Players who cast this card win 38% of the time (n=35) , vs 24% when it never left the library (n=306).
When players drew this card but left it in hand, they won 29% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.6pp; 95% confidence interval -1.2pp to +28.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
0%
T2
0%
T3
0%
T4
19%
T5
68%
T6-9
14%
T10+
Median
8
P25
6
· P75
9
· max
12
On curve
0%
(0 / 37 cast on T4)
Cast same turn as drawn
50%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.