Springleaf Drum
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
126 instancesCommanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
18 decks
-
2
Krenko, Mob Boss
16 decks
-
3
Magda, Brazen Outlaw
13 decks
-
4
Kinnan, Bonder Prodigy
12 decks
-
5
Rograkh, Son of Rohgahh
10 decks
-
6
Vivi Ornitier
10 decks
-
7
Flubs, the Fool
7 decks
-
8
K'rrik, Son of Yawgmoth
6 decks
-
9
Golbez, Crystal Collector
5 decks
-
10
Kona, Rescue Beastie
5 decks
The "good card" funnel
501 brought · 207 playersOnce cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=72) , vs 27% when it never left the library (n=279).
When players drew this card but left it in hand, they won 29% (n=21) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.1pp; 95% confidence interval -6.5pp to +6.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=88Full analysis unlocks as more games are tracked. Stats refresh nightly.