Squee, the Immortal
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Squee, the Immortal
Final zone distribution
94 instancesCommanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
34 decks
-
2
Krenko, Mob Boss
29 decks
-
3
Flubs, the Fool
22 decks
-
4
Korvold, Fae-Cursed King
7 decks
-
5
Quintorius, History Chaser
5 decks
-
6
Ureni of the Unwritten
5 decks
-
7
Pantlaza, Sun-Favored
4 decks
-
8
Prossh, Skyraider of Kher
4 decks
-
9
Maelstrom Wanderer
3 decks
-
10
Norin the Wary
3 decks
The "good card" funnel
370 brought · 147 playersOnce cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=46) , vs 24% when it never left the library (n=198).
When players drew this card but left it in hand, they won 26% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval +0.6pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.