collections_bookmark Part of Bloomburrow
Starfall Invocation card art
Live Play Data

Starfall Invocation

{3} {W} {W} · Sorcery · Bloomburrow (BLB)
1%
Live Inclusion
Times Brought
365
Decks Running
182
Median Cast Turn
8
Drawn → Played
57%
Format

First-cast turn

n=45
0%
T1
0%
T2
4%
T3
2%
T4
11%
T5
60%
T6-9
22%
T10+
Median 8 P25 6 · P75 9 · max 14
On curve 18% (5 / 45 cast on T5) Cast same turn as drawn 25%

The "good card" funnel

365 brought · 171 players
Brought to game
365
Ever drawn
79
Reached battlefield
45
Still on board at game end
7
≥ -1.0pp

Players who cast this card win 38% of the time (n=44) , vs 24% when it never left the library (n=242).

When players drew this card but left it in hand, they won 30% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.8pp; 95% confidence interval -1.0pp to +28.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

86 instances
4.7%
Library
8.1%
Battlefield
46.5%
Graveyard
8.1%
Exile

Commanders that played this card

in tracked games
Card text
Starfall Invocation card

Starfall Invocation

{3} {W} {W}
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Bloomburrow (BLB) · Rare · Illustrated by Rob Rey

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.