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Part of Bloomburrow
·
Instant
·
Neon Dynasty Commander (NEC)
Live Play Data
Starstorm
2%
Live Inclusion
Times Brought
489
Decks Running
248
Median Cast Turn
8.0
Drawn → Played
57%
Format
First-cast turn
n=62
0%
T1
0%
T2
0%
T3
5%
T4
13%
T5
55%
T6-9
27%
T10+
Median
8.0
P25
6
· P75
10
· max
14
Cast same turn as drawn
28%
The "good card" funnel
489 brought · 234 playersBrought to game
489
Ever drawn
108
Reached battlefield
62
Still on board at game end
2
≥ -17.4pp
Players who cast this card win 16% of the time (n=56) , vs 24% when it never left the library (n=323).
When players drew this card but left it in hand, they won 20% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.8pp; 95% confidence interval -17.4pp to +1.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances3.5%
Library
1.7%
Battlefield
59.1%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
69 decks
-
2
The Swarmlord
46 decks
-
3
Magus Lucea Kane
18 decks
-
4
Smaug the Impenetrable
12 decks
-
5
Chishiro, the Shattered Blade
11 decks
-
6
Kalamax, the Stormsire
8 decks
-
7
Sonic the Hedgehog
7 decks
-
8
Daretti, Scrap Savant
5 decks
-
9
Gavi, Nest Warden
5 decks
-
10
Zndrsplt, Eye of Wisdom
3 decks
Card text
Starstorm
Instant
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Neon Dynasty Commander (NEC)
·
Rare
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.