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Part of Bloomburrow
·
Instant
·
Neon Dynasty Commander (NEC)
Card Preview
Starstorm
1%
Decklist Inclusion
Times Brought
320
Decks Running
168
In Decks
1132
Decklist Inclusion
1%
Format
Card text
Starstorm
Instant
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Neon Dynasty Commander (NEC)
·
Rare
·
Illustrated by Jonas De Ro
Final zone distribution
77 instances2.6%
Library
1.3%
Battlefield
59.7%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
49 decks
-
2
The Swarmlord
33 decks
-
3
Magus Lucea Kane
12 decks
-
4
Smaug the Impenetrable
8 decks
-
5
Chishiro, the Shattered Blade
4 decks
-
6
Kalamax, the Stormsire
4 decks
-
7
Sonic the Hedgehog
4 decks
-
8
Aegar, the Freezing Flame
2 decks
-
9
Altaïr Ibn-La'Ahad
2 decks
-
10
Fire Lord Azula
2 decks
The "good card" funnel
320 brought · 156 playersBrought to game
320
Ever drawn
74
Reached battlefield
41
Still on board at game end
1
≥ -18.5pp
Players who cast this card win 20% of the time (n=37) , vs 26% when it never left the library (n=214).
When players drew this card but left it in hand, they won 20% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -6.0pp; 95% confidence interval -18.5pp to +6.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
0%
T1
0%
T2
0%
T3
5%
T4
17%
T5
56%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
13
Cast same turn as drawn
33%
41 of 100 times cast
41%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.