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Part of Bloomburrow
·
Instant
·
Neon Dynasty Commander (NEC)
Card Preview
Starstorm
Times Brought
225
Decks Running
116
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Starstorm
Instant
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Neon Dynasty Commander (NEC)
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Rare
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Illustrated by Jonas De Ro
Final zone distribution
48 instances6.3%
Battlefield
37.5%
Graveyard
8.3%
Exile
47.9%
Hand
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
46 decks
-
2
The Swarmlord
25 decks
-
3
Chishiro, the Shattered Blade
4 decks
-
4
Jeleva, Nephalia's Scourge
4 decks
-
5
Magus Lucea Kane
4 decks
-
6
Sonic the Hedgehog
4 decks
-
7
Firesong and Sunspeaker
2 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
9
Smaug the Impenetrable
2 decks
-
10
Zilortha, Strength Incarnate
2 decks
The "good card" funnel
225 brought · 107 playersBrought to game
225
Ever drawn
46
Reached battlefield
18
Still on board at game end
3
≥ -14.9pp
Players who cast this card win 27% of the time (n=15) , vs 28% when it never left the library (n=133).
When players drew this card but left it in hand, they won 26% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.2pp; 95% confidence interval -14.9pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
18 of 100 times cast
18%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.