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Part of Bloomburrow
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#9 red board wipe
·
Instant
·
Neon Dynasty Commander (NEC)
Card Preview
Starstorm
Times Brought
598
Decks Running
312
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Starstorm
Instant
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Neon Dynasty Commander (NEC)
·
Rare
·
Illustrated by Jonas De Ro
Final zone distribution
127 instances2.4%
Library
3.1%
Battlefield
45.7%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
107 decks
-
2
The Swarmlord
69 decks
-
3
Magus Lucea Kane
15 decks
-
4
Chishiro, the Shattered Blade
13 decks
-
5
Jeleva, Nephalia's Scourge
9 decks
-
6
Sonic the Hedgehog
9 decks
-
7
Smaug the Impenetrable
8 decks
-
8
Daretti, Scrap Savant
7 decks
-
9
Kalamax, the Stormsire
7 decks
-
10
Firesong and Sunspeaker
4 decks
The "good card" funnel
598 brought · 285 playersBrought to game
598
Ever drawn
123
Reached battlefield
54
Still on board at game end
4
≥ -11.5pp
Players who cast this card win 21% of the time (n=43) , vs 25% when it never left the library (n=312).
When players drew this card but left it in hand, they won 28% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.6pp; 95% confidence interval -11.5pp to +4.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=54
0%
T1
0%
T2
6%
T3
6%
T4
9%
T5
59%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
19
Cast same turn as drawn
26%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.