Starting Town
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Starting Town
Final zone distribution
328 instancesCommanders that played this card
in tracked games-
1
The Wandering Minstrel
27 decks
-
2
Vivi Ornitier
23 decks
-
3
Fire Lord Azula
20 decks
-
4
Y'shtola, Night's Blessed
19 decks
-
5
Etali, Primal Conqueror // Etali, Primal Sickness
18 decks
-
6
Jodah, the Unifier
14 decks
-
7
Terra, Magical Adept // Esper Terra
13 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
12 decks
-
9
Betor, Ancestor's Voice
11 decks
-
10
Kaalia of the Vast
11 decks
The "good card" funnel
1305 brought · 460 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 29% of the time (n=179) , vs 26% when it never left the library (n=669).
When players drew this card but left it in hand, they won 31% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -0.6pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.