collections_bookmark Part of Edge of Eternities
Starwinder card art
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Starwinder

{5} {U} {U} · Creature — Leviathan · Edge of Eternities (EOE)
Times Brought
181
Decks Running
88
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Starwinder card

Starwinder

{5} {U} {U}
Creature — Leviathan
Whenever a creature you control deals combat damage to a player, you may draw that many cards. Warp {2}{U}{U} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
7 / 7
Edge of Eternities (EOE) · Rare · Illustrated by Devin Elle Kurtz

Final zone distribution

44 instances
2.3%
Library
29.5%
Battlefield
15.9%
Graveyard
18.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

181 brought · 89 players
Brought to game
181
Ever drawn
42
Reached battlefield
25
Still on board at game end
13

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.9pp

Players who cast this card win 32% of the time (n=18) , vs 22% when it never left the library (n=102).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.1pp; 95% confidence interval -1.9pp to +22.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
0%
T1
4%
T2
8%
T3
4%
T4
20%
T5
52%
T6-9
12%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 72% (5 / 25 cast on T7) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.