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Part of Edge of Eternities
·
Artifact Creature — Robot Soldier
·
Edge of Eternities (EOE)
Card Preview
Steelswarm Operator
0%
Decklist Inclusion
Times Brought
99
Decks Running
48
In Decks
233
Decklist Inclusion
0%
Format
Card text
Steelswarm Operator
Artifact Creature — Robot Soldier
Flying
: Add
. Spend this mana only to cast an artifact spell.
: Add 
. Spend this mana only to activate abilities of artifact sources.
1 / 1
Edge of Eternities (EOE)
·
Uncommon
·
Illustrated by Cristi Balanescu
Final zone distribution
32 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Inspirit, Flagship Vessel
6 decks
-
2
Mendicant Core, Guidelight
6 decks
-
3
Shorikai, Genesis Engine
5 decks
-
4
Breya, Etherium Shaper
3 decks
-
5
Kilo, Apogee Mind
3 decks
-
6
Memnarch
3 decks
-
7
Tony Stark // The Invincible Iron Man
3 decks
-
8
Mm'menon, the Right Hand
2 decks
-
9
Optimus Prime, Hero // Optimus Prime, Autobot Leader
2 decks
-
10
Piper Wright, Publick Reporter
2 decks
The "good card" funnel
99 brought · 46 playersBrought to game
99
Ever drawn
32
Reached battlefield
29
Still on board at game end
15
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.7pp
Players who cast this card win 28% of the time (n=28) , vs 25% when it never left the library (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -14.7pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
7%
T1
17%
T2
21%
T3
14%
T4
10%
T5
24%
T6-9
7%
T10+
Median
4
P25
3
· P75
7
· max
12
On curve
24%
(5 / 29 cast on T2)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.