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Part of Marvel Super Heroes
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Legendary Creature — Human Rogue Villain
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Marvel Super Heroes Commander (MSC)
Live Play Data
Stilt-Man, Towering Terror
1%
Live Inclusion
Times Brought
156
Decks Running
97
Median Cast Turn
6.0
Drawn → Played
86%
Format
First-cast turn
n=32
0%
T1
6%
T2
6%
T3
9%
T4
19%
T5
50%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
13%
(2 / 32 cast on T3)
Cast same turn as drawn
19%
The "good card" funnel
156 brought · 93 playersBrought to game
156
Ever drawn
37
Reached battlefield
32
Still on board at game end
8
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 32% of the time (n=30) , vs 14% when it never left the library (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.3pp; 95% confidence interval +0.4pp to +34.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
41 instances19.5%
Battlefield
46.3%
Graveyard
22.0%
Exile
12.2%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
90 decks
-
2
Loki, the Deceiver
4 decks
-
3
Madame Hydra
1 decks
-
4
Perrie, the Pulverizer
1 decks
-
5
Red Ghost, Intangible Genius
1 decks
-
6
Super-Skrull
1 decks
Card text
Stilt-Man, Towering Terror
Legendary Creature — Human Rogue Villain
Reach
Whenever one or more Villains you control deal combat damage to a player, gain control of target noncreature, nonland permanent that player controls until the end of your next turn. It gains "This permanent can't be sacrificed" until the end of your next turn.
4 / 2
Marvel Super Heroes Commander (MSC)
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Rare
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Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.