collections_bookmark
Part of Commander Masters
·
Artifact Creature — Snake
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Stonecoil Serpent
1%
Live Inclusion
Times Brought
1737
Decks Running
763
Median Cast Turn
7.0
Drawn → Played
72%
Format
First-cast turn
n=312
1%
T1
4%
T2
6%
T3
16%
T4
12%
T5
46%
T6-9
15%
T10+
Median
7.0
P25
4
· P75
9
· max
19
Cast same turn as drawn
34%
The "good card" funnel
1737 brought · 681 playersBrought to game
1737
Ever drawn
436
Reached battlefield
312
Still on board at game end
153
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.4pp
Players who cast this card win 29% of the time (n=302) , vs 21% when it never left the library (n=1180).
When players drew this card but left it in hand, they won 31% (n=117).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.7pp; 95% confidence interval +2.4pp to +13.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
478 instances3.6%
Library
32.0%
Battlefield
33.9%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
203 decks
- 2 Zhulodok, Void Gorger 65 decks
-
3
Zaxara, the Exemplary
50 decks
-
4
Magus Lucea Kane
34 decks
-
5
Animar, Soul of Elements
20 decks
-
6
Aphelia, Viper Whisperer
16 decks
-
7
Chiss-Goria, Forge Tyrant
15 decks
- 8 Omnath, Locus of the Void 15 decks
-
9
Primo, the Unbounded
13 decks
- 10 Dawnsire, Sunstar Dreadnought 11 decks
Card text
Stonecoil Serpent
Artifact Creature — Snake
Reach, trample, protection from multicolored
This creature enters with X +1/+1 counters on it.
0 / 0
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Mark Poole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.