Stonecoil Serpent
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Stonecoil Serpent
Final zone distribution
195 instancesCommanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
167 decks
- 2 Zhulodok, Void Gorger 49 decks
-
3
Zaxara, the Exemplary
34 decks
-
4
Aphelia, Viper Whisperer
15 decks
-
5
Chiss-Goria, Forge Tyrant
11 decks
-
6
Magus Lucea Kane
11 decks
-
7
Animar, Soul of Elements
8 decks
- 8 Karn, Legacy Reforged 7 decks
-
9
Primo, the Unbounded
7 decks
- 10 Dawnsire, Sunstar Dreadnought 6 decks
The "good card" funnel
930 brought · 450 playersOnce cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=96) , vs 27% when it never left the library (n=500).
When players drew this card but left it in hand, they won 32% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -0.5pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.