Stonecoil Serpent
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Stonecoil Serpent
Final zone distribution
68 instancesCommanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
69 decks
-
2
Zaxara, the Exemplary
14 decks
- 3 Zhulodok, Void Gorger 14 decks
-
4
Animar, Soul of Elements
4 decks
-
5
Chiss-Goria, Forge Tyrant
4 decks
-
6
Magus Lucea Kane
4 decks
-
7
Aphelia, Viper Whisperer
3 decks
-
8
Hamza, Guardian of Arashin
3 decks
-
9
Seshiro the Anointed
3 decks
-
10
Aloy, Savior of Meridian
2 decks
The "good card" funnel
288 brought · 163 playersOnce cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=39) , vs 27% when it never left the library (n=173).
When players drew this card but left it in hand, they won 31% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.0pp; 95% confidence interval -2.4pp to +14.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45Full analysis unlocks as more games are tracked. Stats refresh nightly.