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Part of The Lost Caverns of Ixalan
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Creature — Merfolk Wizard
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Stonybrook Banneret
1%
Live Inclusion
Times Brought
547
Decks Running
249
Median Cast Turn
4
Drawn → Played
84%
Format
First-cast turn
n=99
9%
T1
22%
T2
8%
T3
11%
T4
12%
T5
26%
T6-9
11%
T10+
Median
4
P25
2
· P75
7
· max
19
On curve
31%
(22 / 99 cast on T2)
Cast same turn as drawn
54%
The "good card" funnel
547 brought · 226 playersBrought to game
547
Ever drawn
118
Reached battlefield
99
Still on board at game end
48
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 20% of the time (n=88) , vs 22% when it never left the library (n=370).
When players drew this card but left it in hand, they won 38% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.1pp; 95% confidence interval -10.9pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
129 instances3.9%
Library
37.2%
Battlefield
42.6%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
156 decks
-
2
Namor the Sub-Mariner
20 decks
-
3
Inalla, Archmage Ritualist
18 decks
-
4
Svyelun of Sea and Sky
9 decks
-
5
Azami, Lady of Scrolls
7 decks
-
6
Sygg, River Guide
5 decks
-
7
Kumena, Tyrant of Orazca
4 decks
-
8
Marchesa, the Black Rose
4 decks
-
9
Adrix and Nev, Twincasters
3 decks
-
10
Namor, Atlantean King
3 decks
Card text
Stonybrook Banneret
Creature — Merfolk Wizard
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
1 / 1
The Lost Caverns of Ixalan Commander (LCC)
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Common
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Illustrated by Ernanda Souza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.