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Part of The Lost Caverns of Ixalan
·
Creature — Merfolk Wizard
·
The Lost Caverns of Ixalan Commander (LCC)
Card Preview
Stonybrook Banneret
Times Brought
271
Decks Running
125
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Stonybrook Banneret
Creature — Merfolk Wizard
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
1 / 1
The Lost Caverns of Ixalan Commander (LCC)
·
Common
·
Illustrated by Ernanda Souza
Final zone distribution
58 instances51.7%
Battlefield
27.6%
Graveyard
1.7%
Exile
19.0%
Hand
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
76 decks
-
2
Inalla, Archmage Ritualist
13 decks
-
3
Namor the Sub-Mariner
9 decks
-
4
Kumena, Tyrant of Orazca
5 decks
-
5
Azami, Lady of Scrolls
4 decks
-
6
Sygg, River Guide
2 decks
-
7
Arcanis the Omnipotent
1 decks
-
8
Doctor Doom, King of Latveria
1 decks
-
9
Emperor Mihail II
1 decks
-
10
Emry, Lurker of the Loch
1 decks
The "good card" funnel
271 brought · 120 playersBrought to game
271
Ever drawn
57
Reached battlefield
46
Still on board at game end
30
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 31% of the time (n=44) , vs 30% when it never left the library (n=177).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.0pp; 95% confidence interval -7.0pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
15%
T1
30%
T2
13%
T3
7%
T4
9%
T5
20%
T6-9
7%
T10+
Median
3.0
P25
2
· P75
6
· max
13
On curve
46%
(14 / 46 cast on T2)
Cast same turn as drawn
52%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.