Card Preview
Strip Mine
Land
·
Vintage Masters (VMA)
Times Brought
276
Decks Running
151
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
76 instances2.6%
Library
38.2%
Battlefield
43.4%
Graveyard
9.2%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
8 decks
-
2
Lumra, Bellow of the Woods
6 decks
-
3
Giada, Font of Hope
5 decks
-
4
Muldrotha, the Gravetide
5 decks
-
5
Krenko, Mob Boss
4 decks
- 6 Molecule Man 4 decks
-
7
Toph, the First Metalbender
4 decks
- 8 Zhulodok, Void Gorger 4 decks
-
9
Bre of Clan Stoutarm
3 decks
-
10
Flubs, the Fool
3 decks
The "good card" funnel
277 brought · 123 playersBrought to game
277
Ever drawn
63
Reached battlefield
53
Still on board at game end
29
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 28% of the time (n=51) , vs 23% when it never left the library (n=179).
Observed gap +4.8pp; 95% confidence interval -2.7pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
19%
T1
4%
T2
15%
T3
21%
T4
15%
T5
23%
T6-9
4%
T10+
Median
4
P25
3
· P75
6
· max
12
Cast same turn as drawn
49%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.