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Part of Lorwyn Eclipsed
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Creature — Elemental Incarnation
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Lorwyn Eclipsed Commander (ECC)
Live Play Data
Subterfuge
1%
Live Inclusion
Times Brought
533
Decks Running
241
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=96
1%
T1
0%
T2
1%
T3
6%
T4
10%
T5
58%
T6-9
23%
T10+
Median
7.0
P25
6
· P75
9
· max
19
On curve
19%
(10 / 96 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
533 brought · 221 playersBrought to game
533
Ever drawn
150
Reached battlefield
96
Still on board at game end
44
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.6pp
Players who cast this card win 44% of the time (n=88) , vs 23% when it never left the library (n=311).
When players drew this card but left it in hand, they won 25% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +20.8pp; 95% confidence interval +10.6pp to +31.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
163 instances1.2%
Library
27.0%
Battlefield
36.2%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
203 decks
-
2
Mass of Mysteries
9 decks
-
3
Muddle, the Ever-Changing
5 decks
-
4
Ant-Man, Elusive Avenger
4 decks
-
5
Horde of Notions
2 decks
-
6
Teval, the Balanced Scale
2 decks
-
7
Yarok, the Desecrated
2 decks
-
8
Animar, Soul of Elements
1 decks
-
9
Ashling, Rekindled // Ashling, Rimebound
1 decks
-
10
Brinelin, the Moon Kraken
1 decks
Card text
Subterfuge
Creature — Elemental Incarnation
When this creature enters, target creature gains flying and "Whenever this creature deals combat damage to a player, draw that many cards" until end of turn.
Encore 

(

, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
3 / 5
Lorwyn Eclipsed Commander (ECC)
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Rare
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Illustrated by Ilse Gort
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.