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Part of Final Fantasy
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Enchantment Creature — Saga Wolf
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Final Fantasy (FIN)
Live Play Data
Summon: Fenrir
2%
Live Inclusion
Times Brought
893
Decks Running
362
Median Cast Turn
5
Drawn → Played
73%
Format
First-cast turn
n=165
1%
T1
7%
T2
24%
T3
15%
T4
8%
T5
38%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
31%
(39 / 165 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
893 brought · 327 playersBrought to game
893
Ever drawn
226
Reached battlefield
165
Still on board at game end
47
Once cast, 28% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 26% of the time (n=148) , vs 21% when it never left the library (n=563).
When players drew this card but left it in hand, they won 29% (n=54).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval -3.2pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
267 instances1.5%
Library
17.6%
Battlefield
51.3%
Graveyard
11.2%
Exile
Commanders that played this card
in tracked games-
1
Terra, Magical Adept // Esper Terra
44 decks
-
2
Tom Bombadil
41 decks
-
3
Chief of the Wilds
39 decks
-
4
Yuna, Hope of Spira
19 decks
-
5
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
17 decks
-
6
Narci, Fable Singer
14 decks
-
7
Rendmaw, Creaking Nest
11 decks
-
8
Tidus, Yuna's Guardian
10 decks
-
9
Garnet, Princess of Alexandria
9 decks
-
10
Jenova, Ancient Calamity
7 decks
Card text
Summon: Fenrir
Enchantment Creature — Saga Wolf
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
3 / 2
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Chun Lo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.