Summon: Fenrir
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Summon: Fenrir
Final zone distribution
88 instancesCommanders that played this card
in tracked games-
1
Terra, Magical Adept // Esper Terra
25 decks
-
2
Tom Bombadil
22 decks
-
3
Chief of the Wilds
15 decks
-
4
Garnet, Princess of Alexandria
10 decks
-
5
Tidus, Yuna's Guardian
9 decks
-
6
Tifa Lockhart
9 decks
-
7
Yuna, Grand Summoner
9 decks
-
8
Yuna, Hope of Spira
7 decks
-
9
Jenova, Ancient Calamity
5 decks
-
10
Narci, Fable Singer
4 decks
The "good card" funnel
370 brought · 176 playersOnce cast, 26% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=48) , vs 29% when it never left the library (n=216).
When players drew this card but left it in hand, they won 28% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -6.4pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.