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Part of Final Fantasy
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Enchantment Creature — Saga Harpy
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Final Fantasy (FIN)
Card Preview
Summon: Primal Garuda
Times Brought
123
Decks Running
42
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Summon: Primal Garuda
Enchantment Creature — Saga Harpy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
Flying
3 / 3
Final Fantasy (FIN)
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Uncommon
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Illustrated by Madeline Boni
Final zone distribution
30 instances3.3%
Library
33.3%
Battlefield
26.7%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Terra, Magical Adept // Esper Terra
14 decks
-
2
Garnet, Princess of Alexandria
10 decks
-
3
Yuna, Hope of Spira
4 decks
-
4
Yuna, Grand Summoner
3 decks
-
5
Narci, Fable Singer
2 decks
-
6
Auron, Venerated Guardian
1 decks
-
7
Cloud, Ex-SOLDIER
1 decks
-
8
Isshin, Two Heavens as One
1 decks
-
9
Jodah, the Unifier
1 decks
-
10
Kenrith, the Returned King
1 decks
The "good card" funnel
123 brought · 42 playersBrought to game
123
Ever drawn
26
Reached battlefield
19
Still on board at game end
10
≥ +3.6pp
Players who cast this card win 44% of the time (n=16) , vs 30% when it never left the library (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval +3.6pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.