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Part of Final Fantasy
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Enchantment Creature — Saga Harpy
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Final Fantasy (FIN)
Live Play Data
Summon: Primal Garuda
0%
Live Inclusion
Times Brought
141
Decks Running
76
Median Cast Turn
—
Drawn → Played
52%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
141 brought · 74 playersBrought to game
141
Ever drawn
31
Reached battlefield
16
Still on board at game end
6
≥ +0.9pp
Players who cast this card win 40% of the time (n=15) , vs 12% when it never left the library (n=87).
When players drew this card but left it in hand, they won 18% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.8pp; 95% confidence interval +0.9pp to +54.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances5.1%
Library
15.4%
Battlefield
30.8%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Terra, Magical Adept // Esper Terra
25 decks
-
2
Garnet, Princess of Alexandria
10 decks
-
3
Tom Bombadil
7 decks
-
4
Yuna, Hope of Spira
6 decks
-
5
Eivor, Wolf-Kissed
2 decks
-
6
Jodah, the Unifier
2 decks
-
7
Kenrith, the Returned King
2 decks
-
8
Yuna, Grand Summoner
2 decks
-
9
Adelbert Steiner
1 decks
-
10
Auron, Venerated Guardian
1 decks
Card text
Summon: Primal Garuda
Enchantment Creature — Saga Harpy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.
II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.
Flying
3 / 3
Final Fantasy (FIN)
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Uncommon
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Illustrated by Madeline Boni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.