Sun Titan
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sun Titan
Final zone distribution
445 instancesCommanders that played this card
in tracked games-
1
Quintorius, History Chaser
127 decks
-
2
Terra, Herald of Hope
96 decks
-
3
Zinnia, Valley's Voice
57 decks
-
4
Anti-Venom, Horrifying Healer
31 decks
-
5
Isshin, Two Heavens as One
21 decks
-
6
Elesh Norn, Mother of Machines
18 decks
-
7
Sefris of the Hidden Ways
18 decks
-
8
Zurgo Stormrender
18 decks
-
9
Celes, Rune Knight
17 decks
-
10
The Jolly Balloon Man
15 decks
The "good card" funnel
1987 brought · 905 playersOnce cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=166) , vs 25% when it never left the library (n=1120).
When players drew this card but left it in hand, they won 25% (n=139).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -0.9pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.