collections_bookmark Part of Lorwyn Eclipsed auto_awesome #1 in Blue Commander Staples
Sunderflock card art
Card Preview

Sunderflock

{7} {U} {U} · Creature — Elemental · Lorwyn Eclipsed (ECL)
Times Brought
216
Decks Running
97
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sunderflock card

Sunderflock

{7} {U} {U}
Creature — Elemental
This spell costs {X} less to cast, where X is the greatest mana value among Elementals you control. Flying When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
5 / 5
Lorwyn Eclipsed (ECL) · Rare · Illustrated by Caio Monteiro

Final zone distribution

59 instances
1.7%
Library
32.2%
Battlefield
28.8%
Graveyard
10.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

217 brought · 97 players
Brought to game
217
Ever drawn
49
Reached battlefield
36
Still on board at game end
19

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.8pp

Players who cast this card win 35% of the time (n=30) , vs 25% when it never left the library (n=119).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.2pp; 95% confidence interval +0.8pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
0%
T1
0%
T2
0%
T3
11%
T4
11%
T5
67%
T6-9
11%
T10+
Median 7.0 P25 6 · P75 9 · max 12
On curve 89% (5 / 36 cast on T9) Cast same turn as drawn 36%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.