Sundown Pass
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sundown Pass
Final zone distribution
174 instancesCommanders that played this card
in tracked games-
1
Edgar Markov
21 decks
-
2
Kaalia of the Vast
13 decks
-
3
Thorin, King of Durin's Folk
13 decks
-
4
Lightning, Army of One
11 decks
-
5
Mr. House, President and CEO
11 decks
-
6
Lorehold, the Historian
10 decks
-
7
The Tenth Doctor
10 decks
-
8
Arabella, Abandoned Doll
9 decks
-
9
Isshin, Two Heavens as One
9 decks
-
10
Kratos, Stoic Father
9 decks
The "good card" funnel
782 brought · 395 playersOnce cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=108) , vs 24% when it never left the library (n=450).
When players drew this card but left it in hand, they won 16% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.9pp; 95% confidence interval -3.2pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=140Full analysis unlocks as more games are tracked. Stats refresh nightly.