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Part of Bloomburrow
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Sungrass Prairie
Land
·
Marvel Super Heroes Commander (MSC)
4%
Decklist Inclusion
Times Brought
323
Decks Running
205
In Decks
2470
Decklist Inclusion
4%
Format
Final zone distribution
83 instances4.8%
Library
65.1%
Battlefield
13.3%
Graveyard
16.9%
Hand
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
22 decks
-
2
Cloud, Ex-SOLDIER
20 decks
-
3
Tidus, Yuna's Guardian
19 decks
-
4
T'Challa, the Black Panther
15 decks
-
5
Felothar the Steadfast
13 decks
-
6
Dogmeat, Ever Loyal
6 decks
-
7
Kudo, King Among Bears
5 decks
-
8
Doran, Besieged by Time
4 decks
-
9
Ellivere of the Wild Court
4 decks
-
10
Ixhel, Scion of Atraxa
4 decks
The "good card" funnel
323 brought · 184 playersBrought to game
323
Ever drawn
78
Reached battlefield
59
Still on board at game end
54
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.7pp
Players who cast this card win 23% of the time (n=57) , vs 23% when it never left the library (n=232).
When players drew this card but left it in hand, they won 31% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.3pp; 95% confidence interval -10.7pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
17%
T1
10%
T2
20%
T3
15%
T4
7%
T5
27%
T6-9
3%
T10+
Median
4
P25
2
· P75
6
· max
12
Cast same turn as drawn
51%
59 of 100 times cast
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.