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Sunken Ruins card art
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Sunken Ruins

Land · Reality Fracture Commander (FRC)
Times Brought
788
Decks Running
400
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Sunken Ruins card

Sunken Ruins

Land
{T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.
Reality Fracture Commander (FRC) · Rare · Illustrated by Warren Mahy

Final zone distribution

168 instances
2.4%
Library
67.9%
Battlefield
14.3%
Graveyard
4.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

789 brought · 350 players
Brought to game
789
Ever drawn
145
Reached battlefield
120
Still on board at game end
114

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.8pp

Players who cast this card win 26% of the time (n=93) , vs 23% when it never left the library (n=452).

When players drew this card but left it in hand, they won 25% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.7pp; 95% confidence interval -1.8pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=120
18%
T1
23%
T2
8%
T3
11%
T4
9%
T5
25%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 6 · max 13
Cast same turn as drawn 64%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.