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Part of Final Fantasy
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#20 in Dimir Commander Staples
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Live Play Data
Sunken Ruins
Land
·
Reality Fracture Commander (FRC)
10%
Live Inclusion
Times Brought
2080
Decks Running
1042
Median Cast Turn
4
Drawn → Played
74%
Format
First-cast turn
n=425
13%
T1
16%
T2
15%
T3
11%
T4
14%
T5
23%
T6-9
9%
T10+
Median
4
P25
2
· P75
6
· max
16
Cast same turn as drawn
47%
The "good card" funnel
2080 brought · 890 playersBrought to game
2080
Ever drawn
578
Reached battlefield
425
Still on board at game end
384
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.6pp
Players who cast this card win 27% of the time (n=369) , vs 24% when it never left the library (n=1205).
When players drew this card but left it in hand, they won 35% (n=131).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.2pp; 95% confidence interval -1.6pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
648 instances4.8%
Library
59.3%
Battlefield
17.0%
Graveyard
3.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
285 decks
-
2
Jace, Multiverse Architect
184 decks
-
3
Wilhelt, the Rotcleaver
29 decks
-
4
Alela, Cunning Conqueror
21 decks
-
5
Umbris, Fear Manifest
21 decks
-
6
Yuriko, the Tiger's Shadow
20 decks
-
7
Captain N'ghathrod
16 decks
-
8
Jon Irenicus, Shattered One
16 decks
-
9
Lord of the Nazgûl
15 decks
-
10
Toxrill, the Corrosive
15 decks
Card text
Sunken Ruins
Land
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Warren Mahy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.