Sunlit Marsh
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sunlit Marsh
Final zone distribution
186 instancesCommanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
165 decks
-
2
Terra, Herald of Hope
84 decks
-
3
Killian, Decisive Mentor
60 decks
-
4
Celes, Rune Knight
7 decks
-
5
Edgar Markov
5 decks
-
6
Ardbert, Warrior of Darkness
4 decks
-
7
Athreos, God of Passage
4 decks
-
8
Kaalia of the Vast
4 decks
-
9
Killian, Ink Duelist
4 decks
-
10
Shilgengar, Sire of Famine
4 decks
The "good card" funnel
822 brought · 397 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=85) , vs 25% when it never left the library (n=468).
When players drew this card but left it in hand, they won 26% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.1pp; 95% confidence interval -4.7pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.