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Live Play Data
Sunscorched Divide
Land
·
Secrets of Strixhaven Commander (SOC)
9%
Live Inclusion
Times Brought
3345
Decks Running
1432
Median Cast Turn
5.0
Drawn → Played
76%
Format
First-cast turn
n=594
4%
T1
18%
T2
14%
T3
13%
T4
11%
T5
32%
T6-9
7%
T10+
Median
5.0
P25
3
· P75
7
· max
19
Cast same turn as drawn
40%
The "good card" funnel
3345 brought · 1178 playersBrought to game
3345
Ever drawn
778
Reached battlefield
594
Still on board at game end
546
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.1pp
Players who cast this card win 27% of the time (n=562) , vs 23% when it never left the library (n=2250).
When players drew this card but left it in hand, they won 26% (n=170).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -0.1pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
907 instances3.5%
Library
60.2%
Battlefield
17.4%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
251 decks
-
2
Terra, Herald of Hope
166 decks
-
3
Quintorius, History Chaser
159 decks
-
4
Zinnia, Valley's Voice
98 decks
-
5
Dogmeat, Ever Loyal
85 decks
-
6
Queen Marchesa
31 decks
-
7
Thorin, King of Durin's Folk
26 decks
-
8
Lightning, Army of One
25 decks
-
9
Yuma, Proud Protector
25 decks
-
10
Ragost, Deft Gastronaut
22 decks
Card text
Sunscorched Divide
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Sarah Finnigan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.