Sunscorched Divide
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Sunscorched Divide
Final zone distribution
131 instancesCommanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
75 decks
-
2
Quintorius, History Chaser
63 decks
-
3
Terra, Herald of Hope
33 decks
-
4
Zinnia, Valley's Voice
26 decks
-
5
Dogmeat, Ever Loyal
19 decks
-
6
Celes, Rune Knight
7 decks
-
7
Queen Marchesa
5 decks
-
8
Tifa, Martial Artist
5 decks
-
9
Aziza, Mage Tower Captain
4 decks
-
10
Bre of Clan Stoutarm
4 decks
The "good card" funnel
625 brought · 311 playersOnce cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=73) , vs 25% when it never left the library (n=397).
When players drew this card but left it in hand, they won 25% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.7pp; 95% confidence interval -5.5pp to +6.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=94Full analysis unlocks as more games are tracked. Stats refresh nightly.